The Educational Aspects of Art CriticismThe aim of this study is to identify the educational function of
art criticism. The importance
Game Toponymy: the Impact of Localization of Chinese Video Games on Their TranslationThe authors consider aspects of modern translated video
games, understood as a new type of polycode
Генеративный искусственный интеллект как фактор новых возможностей для продакшенаThe article discusses the current state of the
art and prospects for
generative artificial
Contemporary Art in the Regions of Russia: Global Trends and Local ProjectsThe authors deal with the problem of the development of contemporary
art in the regions of Russia
Детское художественное образование в КрасноярскеIn the modern world
art education is recognized as one of the most effective ways to get to know
Social and cultural impacts of video games, how are we affected by video games?This paper is devoted to the research of the social and cultural impacts of video
games. Video
КОМПЬЮТЕРНЫЕ ИГРЫ КАК ПРОСТРАНСТВО ЭКСПЕРИМЕНТАЛЬНОГО МОДЕЛИРОВАНИЯ АТРИБУТОВ ЧЕЛОВЕКА in the world. Despite the fact that computer
games are still, as a rule, not considered as a kind of
art USING EDUCATIONAL AND NON-EDUCATIONAL VIDEO GAMES AT ENGLISH LESSONSThe paper considers a relatively new type of polycode texts – computer
games, the study of which
Измени пространство — измени жизнь: социально-антропологические контексты стрит-арта степени ироничных, игровых и . Various forms of street
art are investigated in the paper in the context