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Elaboration of questionnaire for the level of adolescent's computer role-playing games infatuation evaluationThe results of elaboration of questionnaire for the level of computer Role-Playing Games

ON QUESTION OF GAME AND GAME COMMUNICATIONS FUNCTIONALITY IN MODERN MEDIAThe article is devoted to a game, which has become the most popular form of communication

SYSTEMS OF EXERCISES IN THE PROCESS OF THE ACQUISITION OF A FOREIGN LANGUAGE AND TEACHING TRANSLATIONThis article deals with the problem of systems of exercises in the process of teaching foreign

Evolution of artificial intelligence in computer games in computer games, the main ways of organization and production of intelligent systems, areas of improvement

IMPACT OF THE COVID-19 PANDEMIC ON THE GAMING COMMUNITY: THE CASE OF RUSSIAN UNIVERSITY STUDENTS of time spent by active gamers in games, and also helped to raise the value of shares of gaming companies

MODERN HIGHER SCHOOL SEARCH FOR INNOVATIONS: GAME TECHNOLOGIESThe article analyzes the innovative potential of game technologies for developing students

Английский язык : практическое пособие

Comparison of immediate effects of vocal breathing exercises and physical exercises on heart rate variability in healthy studentsTo improve voice, voice therapists use breathing exercises meant for changing breathing patterns

ANALYSIS OF THE RUSSIAN COMPUTER GAMES MARKET, ASPECTS OF FORMATION, PROBLEMS, WAYS OF DEVELOPMENTThis article is devoted to the analysis of the market of computer games in Russia, the historical

Gaming industry trends in new generation specialist training in university environment in the conditions of innovative interaction between educational environment of the University and the video game

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