ON QUESTION OF GAME AND GAME COMMUNICATIONS FUNCTIONALITY IN MODERN MEDIAThe article is devoted to a
game, which has become the most popular form of communication
Evolution of artificial intelligence in computer games in computer
games, the main ways of organization and production of intelligent systems, areas of improvement
IMPACT OF THE COVID-19 PANDEMIC ON THE GAMING COMMUNITY: THE CASE OF RUSSIAN UNIVERSITY STUDENTS of time spent by active gamers in
games, and also helped to raise the value of shares of
gaming companies
MODERN HIGHER SCHOOL SEARCH FOR INNOVATIONS: GAME TECHNOLOGIESThe article analyzes the innovative potential of
game technologies for developing students
Gaming industry trends in new generation specialist training in university environment in the conditions of innovative interaction between educational environment of the University and the video
game