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Game-based learning in teaching English on the educational process. Positive and the negative sides of applying game-based learning in teaching English

Using the concept of game-based learning in education and behavioural, rather than practical. Game-based learning and gamification are effective means of such skills

Development of advisory system based on semantic technologies learning ouecomes, etc., and standards of the Semantic Web project provide the technological foundation

Development of regional resources in open and distance learning: the contribution of Project DelphiProject Delphi "Development of educational links and initiatives in higher and professional

Применение модели качества спецификаций требований к E-learning системам and computer-based learning, as well as local intranet/extranet and web-based learning. Success

Online collaborative cross-cultural learning: Students' perspectives international learning (COIL) environments. The results speak for the need for similar cross-cultural projects

Студенто-ориентированное обучение и "Жизненные ценности" университета: стратегическое взаимодействие mandatory part and a part formed by participants in educational relations. Project-based learning will help

THE INVOLVEMENT OF UNIVERSITY LECTURERS AS TUTORS TO SUPPORT HIGH SCHOOL INDIVIDUAL PROJECTS in project management are assigned to teachers who are encountered with the need to develop new functions

DISTANCE E-LEARNING COURSES FOR USE IN EDUCATIONAL PROCESS AT UNIVERSITIES of education for students is distance learning using e-learning courses. In Russia, as in other countries

The state and prospects of development of problem-based learning in higher education. The purpose of the article is to substantiate the thesis that the problem-based learning in a modern high

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